QuickProgs
Summary
QuickProgs are chips containing payloads, which are used to cause temporary or permanent damage to computer systems, ranging from infrastructure, to people.
This occurs via the Hacking mechanic.
They come in the form of a chip, which then can be slotted to an available slot, within the access port area of a SysRAT or Phantom Cable, which are then used to launch the attack.
QuickProgs can be launched on a target once per turn, but some may have cooldowns.
Certain QuickProgs take up more RAM to deploy. RAM is a value tied to the type of SysRAT or Phantom Cable system the user is using. Typically, the more effective and dangerous a QuickProg is, the more RAM it requires to deploy, and the longer it takes to recharge.