Difference between revisions of "Skills"
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Blackdenim (talk | contribs) (Added explanation of what skills do, what they are, and what they mean.) |
Blackdenim (talk | contribs) (Added all skill explainations) |
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==List of Skills== | ==List of Skills== | ||
− | * Armor Engineering - A skill that has to do with your ability to produce/assemble pieces of armor. | + | * [[Armor Engineering]] - A skill that has to do with your ability to produce/assemble pieces of armor. |
− | * Armor Handling - A skill that directly counters the process of losing Range of Motion due to heavy armoring. | + | * [[Armor Handling]] - A skill that directly counters the process of losing Range of Motion due to heavy armoring. |
− | * Biomedical - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the medical issues of a biological human. | + | * [[Biomedical]] - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the medical issues of a biological human. |
− | * Chipware Engineering - A skill that has to do with your ability to produce/assemble ChipWare mods. | + | * [[Chipware Engineering]] - A skill that has to do with your ability to produce/assemble ChipWare mods. |
− | * Coding - A skill that has to do with your ability to develop QuickProgs. | + | * [[Coding]] - A skill that has to do with your ability to develop QuickProgs. |
− | * Decryption - A skill that has to do with your ability to decrypt encrypted items, documents, or systems. | + | * [[Decryption]] - A skill that has to do with your ability to decrypt encrypted items, documents, or systems. |
− | * Defensive Hardening - A skill that directly dictates your defensive capabilities versus someone or something attempting to hack you. | + | * [[Defensive Hardening]] - A skill that directly dictates your defensive capabilities versus someone or something attempting to hack you. |
− | * Encryption - A skill that has to do with your ability to encrypt items, documents, or systems. | + | * [[Encryption]] - A skill that has to do with your ability to encrypt items, documents, or systems. |
− | * Exo-Skeleton Control - A skill that has to do with your ability to move and maneuver while wearing an exo-skeleton. | + | * [[Exo-Skeleton Control]] - A skill that has to do with your ability to move and maneuver while wearing an exo-skeleton. |
− | * Exo-Skeleton Engineering - A skill that has to do with your ability to build, modify, or repair exo-skeletons. | + | * [[Exo-Skeleton Engineering]] - A skill that has to do with your ability to build, modify, or repair exo-skeletons. |
− | * Firearms Accuracy - A skill that has to do with your ability | + | * [[Firearms Accuracy]] - A skill that has to do with your ability to aim and fire accurately. |
− | * Firearms Control - | + | * [[Firearms Control]] - A skill that has to do with your ability to operate a firearm properly while moving/maneuvering. |
− | * Firearms Engineering - | + | * [[Firearms Engineering]] - A skill that has to do with your ability to repair, modify, or build firearms. |
− | * Hardware Engineering - | + | * [[Hardware Engineering]] - A skill that has to do with your ability to produce/assemble HardWare mods. |
− | * Infrastructure Engineering - | + | * [[Infrastructure Engineering]] - A skill that has to do with your ability to bypass/access the systems of physical infrastructure. |
− | * Melee Control - | + | * [[Melee Control]] - A skill that has to do with your ability to operate a melee weapon while moving/maneuvering. |
− | * Melee Engineering - | + | * [[Melee Prowess]] - A skill that has to do with your ability to operate a melee weapon versus another melee user. (This is used for swordfights etc) |
− | * Offensive Hacking - | + | * [[Melee Engineering]] - A skill that has to do with your ability to produce melee weapons, and any system/effect modifications that they may produce. |
− | * Social Engineering - | + | * [[Offensive Hacking]] - A skill that dictates your ability to hack into a system and successfully deploy a QuickProg attack versus someone's Defensive Hardening. |
− | * Synthetic Medical - | + | * [[Social Engineering]] - A skill that dictates your conversational influence in times when you're conversing with storyline characters. |
− | * Tech Medical - | + | * [[Synthetic Medical]] - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the medical issues of a synthetic human. |
− | * WetWare Engineering - | + | * [[Tech Medical]] - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the tech-medical issues of an android. |
+ | * [[WetWare Engineering]] - A skill that defines your ability to build/repair/modify/assemble WetWare Augmentations or Replacements |
Revision as of 02:43, 19 July 2021
Summary
Skills are a gameplay mechanic with Chromed Out 2: Shibuya Meltdown.
They're meant to be a quantification of how "good" you are, at a particular thing.
They get used most often during checks/feats, where a character's skill is tested against a static "success" number.
List of Skills
- Armor Engineering - A skill that has to do with your ability to produce/assemble pieces of armor.
- Armor Handling - A skill that directly counters the process of losing Range of Motion due to heavy armoring.
- Biomedical - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the medical issues of a biological human.
- Chipware Engineering - A skill that has to do with your ability to produce/assemble ChipWare mods.
- Coding - A skill that has to do with your ability to develop QuickProgs.
- Decryption - A skill that has to do with your ability to decrypt encrypted items, documents, or systems.
- Defensive Hardening - A skill that directly dictates your defensive capabilities versus someone or something attempting to hack you.
- Encryption - A skill that has to do with your ability to encrypt items, documents, or systems.
- Exo-Skeleton Control - A skill that has to do with your ability to move and maneuver while wearing an exo-skeleton.
- Exo-Skeleton Engineering - A skill that has to do with your ability to build, modify, or repair exo-skeletons.
- Firearms Accuracy - A skill that has to do with your ability to aim and fire accurately.
- Firearms Control - A skill that has to do with your ability to operate a firearm properly while moving/maneuvering.
- Firearms Engineering - A skill that has to do with your ability to repair, modify, or build firearms.
- Hardware Engineering - A skill that has to do with your ability to produce/assemble HardWare mods.
- Infrastructure Engineering - A skill that has to do with your ability to bypass/access the systems of physical infrastructure.
- Melee Control - A skill that has to do with your ability to operate a melee weapon while moving/maneuvering.
- Melee Prowess - A skill that has to do with your ability to operate a melee weapon versus another melee user. (This is used for swordfights etc)
- Melee Engineering - A skill that has to do with your ability to produce melee weapons, and any system/effect modifications that they may produce.
- Offensive Hacking - A skill that dictates your ability to hack into a system and successfully deploy a QuickProg attack versus someone's Defensive Hardening.
- Social Engineering - A skill that dictates your conversational influence in times when you're conversing with storyline characters.
- Synthetic Medical - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the medical issues of a synthetic human.
- Tech Medical - A skill that defines your efficiency when it comes to understanding/diagnosing/responding to the tech-medical issues of an android.
- WetWare Engineering - A skill that defines your ability to build/repair/modify/assemble WetWare Augmentations or Replacements